BeeTees

Resource management simulation game based on the lifecycle of a beehive

UnityC#Game Development

Biology Interactive Case Studies

A suite of 3D simulations/learning modules developed for the highschool biology classroom

UnityC#Educational Technology3D
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v1.5.0 — Active Development

Claude Code Pulse ccp

“See what every agent is doing. At a glance.”

A CLI wrapper that hooks into Claude Code's lifecycle events and writes live context — branch, task, status — into each terminal pane's title bar. Built for multi-agent workflows.

BashCLI ToolingClaude Code HooksiTerm2macOS
Claude Code Pulse — screenshot

Dog Playground Interactive

“Pick a yard, a pup, and a toy.”

A drag-to-throw toy playground with a wandering dog on a pan/zoom canvas — complete with physics, multiple dog breeds, and customizable backgrounds.

JavaScriptCanvas / DOMPhysics EngineSprite AnimationMobile Touch
Dog Playground — screenshot

Earth: Lost In Translation

Match 3 earth defense puzzle game built in 48 hours at a local game jam

UnityC#Game JamPuzzle

Nice Job Hero

Platformer with a luck mechanic built in 48 hours at a local game jam

UnityC#Game JamPlatformer
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Orbstep

College VR project, turned research project, developing a spatial audio creation mobile application

VRMobileAudioResearch

YouTube Music for macOS

A lightweight native macOS wrapper for YouTube Music with system integration.

SwiftAppKitWebKitCore AudioJavaScriptmacOS
YouTube Music for macOS — screenshot